

That sounds like a subtle change but it's actually quite enormous as the game funnels you into these areas of conflict and negotiation so that you must engage in this sly battle of wits and obfuscation. However, the game takes this malleable and unrestrained social joust and places regulation so that you are forced into making direct contact with your enemy (the Sheriff) by handing him over your bag of goods and you are required to look him in the eye when you make your claim. You either stick to what Jack Nicholson thinks you can't handle or you liberally bluff and you strategically try to maneuver yourself into a position to claim the high ground by the end. Stripping out the setting and mechanical flair this game resides in a similar realm to the social deduction hit Coup. Scoring and strategy packs a bit of depth due to bonuses gained from having the most or second most of one type of good so you are pushed into a passive aggressive struggle of trying to sneak more cheese wedges across the border than Jimmy who keeps flashing you crazy eyes and taunting you for losing that massive haul of 5 swiss and 1 cherry mead. The goal is to amass goods as they are worth money at the end of the game and you lose all of your goods in a wagon load if you are caught lying. If he opens it you will either have to pay him a sum of money based on the goods you attempted to smuggle, or he will have to cough up money to if you made your momma proud and told the truth. The Sheriff player must either decide to open your cloth bag or leave it closed, handing it back to you. If you throw in an illegal crossbow or even a different type of legal good such as Bread, you're walking the razor's edge and risking a beat down. You're only allowed to say one type of good so to play it straight and head for a low sum game you put in 3 Apples and call it a day. You cannot lie about the number of cards inside, but you can (and probably should) lie about what type of good is within. You place a number of cards from your hand into your slick cloth bag and then hand it over to the Sheriff, telling him how many and what type of good is inside. The deck also boasts a substantial amount of illicit goods like crossbows and mead that are deemed illegal. Goods are derived from a hand of cards that include legal items such as cheese, apples, chicken and bread. Players take turns donning the role of the Sheriff, while the rest of the table attempts to load up goods in their wagon and make it through the heel's checkpoint without any ill consequences. The theme of this title is actually pretty solid for a social game of this type. It's social, simple to grasp, and above all enormously fun. It's direct, face to face mental sparring where you need a serpent's tongue and a thousand yard stare Josey Wales would be jealous of. Sheriff of Nottingham, a re-implementation of the German Hart an der Grenze, is an extended staring contest where you will bluff, mislead, and bait your foe into blinking. So when Sheriff of Nottingham was released and I had the opportunity to knee-cap her and dropkick her in the head with this 1 hour conquest of embattled wits, I stood on the table and flexed like Arnold. I've lost sleep wondering if I'm simply not fit for staring contest combat duty or if she has some unnerving power that provokes my inevitable blinking. We have gone to battle countless times in restaurants, living rooms, and in a myriad of vehicles - without mercy she has always beaten me down and grinded my fragile soul into motes of dust. One of my many cousins is substantially younger than myself and she's always been shifty, energetic, and unpredictable she's the wild card. All you need to do is bluff or bribe your wayĪt the end of the game, the merchant with the most wealth wins.A face to face look at 2014's biggest bluffing game. You have come to Nottingham with your Goods on market day, and the only thing standing between you and your hard-earned profits is the Sheriff. As a merchant, your goal is to convince the Sheriff to let you in-by any means necessary. Players take turnsĪssuming the role of Sheriff, who must decide which merchants' bags to inspect and which to let by. In Sheriff of Nottingham, you are a merchant trying to deliver your Goods to market. Sheriff of Nottingham is a card game of bluffing, bribery and smuggling. Good thing you know the Sheriff better than Prince John does. "contraband" – meaning all the good stuff he's trying to keep for himself.

Now he's got the greedy Sheriff of Nottingham checking everyone who comes through the front gate for Prince John is coming to Nottingham and his lust for gold has gone too far.
